Elemental Wars
  • Elemental Wars
  • Gameplay
    • Fight mechanics
      • Mages
      • Skills
      • PVP mode
      • PVE mode
      • Placement of units
      • Equipment
    • Lands
      • Buildings
      • Optimizing you land
    • Breeding
    • Market
    • Guilds
    • Bosses
  • Elemental Wars token
    • EWS Tokens
      • Distribution
      • Utility of EWS
  • Team
  • Media sources
  • Roadmap
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  1. Gameplay
  2. Fight mechanics

Placement of units

In Elemental War, our team, inspired by games such as “Idle heroes” and “Hero Academy”, decided to take the “idle battle” system but add elements of a turn-based strategy to it. We managed to do this and our game became interesting and dependent on skills. This means that the game is not only a “Pay to win” system.

Before you start playing, you will have to create your own team of magicians by placing them on a 4x4 field. The field was created because the "idle battle" system seemed rather boring and monotonous to us. With our system, the combat in the game has become multifaceted.

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Last updated 3 years ago

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